Doctoral researcher & assistant teacher
London, UK
Literature review, data collection, thesis work, collaboration, and teaching across contexts — plus advanced computing labs, AI fundamentals, curriculum redesign, and emerging tech.
Interactive resume
Computer Science Educator, Researcher & Learning Technologist — building inclusive, creative pathways into computing and STEM.
Scroll to explore skills, experience, projects & mission
Inspired by level-style skill meters — from foundations to expert practice.
Classroom & online instruction
EdD / equity in CS education
CS, Python, web, tools
AI literacy, AR/VR, games, 3D
Multidisciplinary educator — like a design resume, but for learning technology.
Lessons, visuals & learner journeys
AI media, games, interactive content
Belonging in computing & STEM
Training, redesign, innovation
Research & teaching — London
Literature review, data collection, thesis work, collaboration, and teaching across contexts — plus advanced computing labs, AI fundamentals, curriculum redesign, and emerging tech.
Hands-on instruction in AR, VR, AI, and IT security; module development with authentic assessments.
Universities & international schools
Undergraduate programming and data analysis; employability-focused assessments; programme development.
IGCSE Computer Science, multimedia & programming modules, interactive learning environments.
Continuous study in education and technology
Educational leadership, innovation, and research in technology-rich learning.
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David B Poku on computing, AI, community, and belonging in STEM.
David B Poku is on a mission to make computing, AI, and digital technology more inclusive, accessible, and transformative for the next generation.
His vision is to bring technology education beyond the traditional classroom and into communities—so every young person can see themselves as creators of technology, not just users. His work focuses especially on supporting girls, Black and Asian students, and other underrepresented groups to feel that they truly belong in computing and STEM.
David believes that technology education should reflect the diverse world we live in—curious, creative, and full of different perspectives. When more voices are included in technology, we build better solutions to real-world problems.
Through his work as a computing educator and researcher, he develops innovative ways to teach digital skills, combining AI, game-based learning, robotics, 3D printing, and emerging technologies to inspire students. His projects aim to make learning computing engaging, practical, and empowering. He is also building initiatives that connect education, technology, and community impact, helping young people develop the skills needed for the future digital economy.
David’s work includes:
His goal is simple but powerful: To help the next generation believe that they belong in technology—and give them the tools to shape the future.